Teaser from Known Threats – 6

So, in case your players are really stupid, brave or “unlucky” in their smugglingand/or piracy – or if they as bounty hunters catch the interest of the imperials that needs something done, quickly, efficiently and off-the-books, this might be an encounter in itself, or a meeting place. Either way, it should be said that I have not play tested this at all, my players flee at anything larger than a Corellian Corvette (although they have yet to encounter one of these, so they might flee from that too). Nebulon-Bs make them shit their pants, so this might actually cause violent regurgitation of fecal flotsam and other not so nice things.

It comes in two varieties, mainly due to conflicting sources and wookiepedia showing different configurations when it comes to weapon systems.

Victory I Star Destroyer
Hull Type: Star Destroyer
Ship Class: Victory I-class Star Destroyer
Manufacturer: Rendili StarDrive
Hyperdrive: Primary: Class 1, Backup: Class 15
Navicomputer: Yes
Ship’s Complement: 5,200 (officers, pilots, enlisted)
Starship/vehicle complement: 24 Tie fighters, 5 AT-AT walkers, 10 AT-ST walkers, 3 Lambda-class shuttles, various support vehicles.
Passenger Capacity: 2,040 (troops)
Encumbrance Capacity: 8,100 metric tons
Consumables: 4 years
Cost: n/a (valued at 57,000,000)
Silhouette: 6 (900 meters long)
Sensor Range: Long
Speed: 2
Handling: -2
Defense (shield): 3/3/2
Armor: 7
Hull Integrity: 105
Strain Threshold: 70
Customization Hardpoints: 1
Weapons (primary configuration):
Twenty medium quad turbolaser cannons
Fire Arc: 5 front, 5 port, 5 starboard, 5 aft
Range: Long
Damage: 10
Critical: 3
Qualities: Linked 3, Slow-firing 1, Breach 3

Forty medium double turbolaser cannons
Fire Arc: 15 front, 10 port, 10 starboard, 5 aft
Range: Long
Damage: 10
Critical: 3
Qualities: Linked 1, Slow-firing 1, Breach 3

Eighty concussion missile tubes
Fire Arc: 20 front, 20 port, 20 starboard, 20 aft
Range: Short
Damage: 6
Critical: 3
Qualities: Blast 4, Breach 4, Guided 3, Slow-firing 1

Ten tractor beam projectors
Fire arc: 6 front, 2 starboard, 2 port
Range: Short
Damage: n/a
Critical: n/a
Qualities: Tractor 4

Weapons (alternate configuration):
Ten light turbo quadlaser cannons
Fire Arc: 5 port, 5 starboard
Range: Medium
Damage: 9
Critical: 3
Qualities: Linked 3, Slow-firing 1, Breach 2

Twenty heavy double turbolaser cannons
Fire Arc: 10 front,5 port, 5 starboard
Range: Long
Damage: 11
Critical: 3
Qualities: Linked 1, Slow-firing 2, Breach 4

Twenty assault concussion missile tubes
Fire Arc: 5 front, 5 port, 5 starboard, 5 aft
Range: Short
Damage: 8
Critical: 3
Qualities: Guided 3, Blast 4, Slow-firing 2, Limited ammo 4, Breach 4

Ten tractor beam projectors
Fire arc: 6 front, 2 starboard, 2 port
Range: Short
Damage: n/a
Critical: n/a
Qualities: Tractor 4

(Image from wookiepedia.org)

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